Inclusive Tactile Media Design at Georgia Institute of Technology

The Inclusive Tactile Media Design course at Georgia Institute of Technology teaches students to develop accessible designs through hands-on prototyping.

In this course, students explore tactile media as a central design language, creating inclusive, multisensory artefacts that engage touch, sound and movement.

Recent projects include a braille-based Rubik’s Cube guide, a raised-line adaptation of a Peanuts comic, and 3D-printed anatomical models of bats. These prototypes, produced in collaboration with blind and low-vision (BLV) co-designers, reflect the course’s core commitment to disability-led design and inclusive innovation.

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